List of serverside cvars

A cvar is a value that is edited in the console. Serverside means that it is not editable by the client. Useful for important things such as gravity and passwords.

All Cvars
NOTE: ROM dictates cvars that can never be changed under any circumstances. See CVAR_ROM.
 * sv_cheats
 * g_debugMelee
 * g_stepSlideFix
 * g_noSpecMove
 * gamename (ROM)
 * gamedate (ROM)
 * g_restarted (ROM)
 * sv_mapname (ROM)
 * g_gametype
 * g_maxHolocronCarry
 * sv_maxClients
 * sv_maxGameClients
 * g_ff_objectives
 * g_autoMapCycle
 * g_maxForceRank
 * g_forceBasedTeams
 * g_privateDuel
 * g_allowNPC
 * g_allowROQ
 * g_armBreakage
 * g_saberLocking
 * g_saberLockFactor
 * g_saberTraceFirst
 * g_jediVmerc
 * dmflags
 * d_saberKickTweak
 * d_powerDuelPrint
 * d_saberGhoul2Collision
 * g_saberBladeFaces
 * d_saberAlwaysBoxTrace
 * d_saberBoxTraceSize
 * d_siegeSeekerNPC
 * g_disableServerG2
 * d_perPlayerGhoul2
 * d_projectileGhoul2Collision
 * g_g2TraceLod
 * com_optvehtrace
 * g_locationBasedDamage
 * g_allowHighPingDuelist
 * g_logClientInfo
 * g_slowmoDuelEnd
 * g_saberDamageScale
 * g_ffaRespawnTimer
 * g_LMS
 * g_LMSlives
 * g_level1password
 * g_level2password
 * g_level3password
 * g_level4password
 * g_level5password
 * g_serverrules
 * g_useWhileThrowing
 * RMG
 * sv_fps
 * sv_privatePassword
 * g_forceRegenTime
 * g_spawnInvulnerability
 * g_forcePowerDisable
 * g_weaponDisable
 * g_duelWeaponDisable
 * g_allowDuelSuicide
 * g_fraglimitVoteCorrection
 * fraglimit
 * duel_fraglimit
 * timelimit
 * capturelimit
 * g_synchronousClients
 * d_saberInterpolate
 * g_friendlyFire
 * g_friendlySaber
 * g_teamAutoJoin
 * g_teamForceBalance
 * g_warmup
 * g_doWarmup
 * g_log
 * g_logSync
 * g_statLog
 * g_statLogFile
 * g_password
 * g_banIPs
 * g_filterBan
 * g_needpass
 * dedicated
 * developer
 * g_speed
 * g_gravity
 * storyhead
 * tier_storyinfo
 * tiers_complete
 * g_knockback
 * g_quadfactor
 * g_weaponrespawn
 * g_weaponTeamRespawn
 * g_adaptrespawn
 * g_forcerespawn
 * g_siegeRespawn
 * g_inactivity
 * g_debugMove
 * g_debugDamage
 * g_debugAlloc
 * g_debugServerSkel
 * g_motd
 * com_blood
 * g_podiumDist
 * g_podiumDrop
 * g_allowVote
 * g_allowTeamVote
 * g_allowGametypeVote
 * g_AllowMapVote
 * g_AllowKickVote
 * ojp_chatProtectTime
 * g_listEntity
 * g_redteam
 * g_blueteam
 * ui_singlePlayerActive
 * g_enableBreath
 * g_smoothClients
 * pmove_fixed
 * pmove_msec
 * g_dismember
 * g_forceDodge
 * g_timeouttospec
 * g_saberDmgVelocityScale
 * g_saberDmgDelay_Idle
 * g_saberDmgDelay_Wound
 * g_saberDebugPrint
 * g_debugSaberLocks
 * g_saberLockRandomNess
 * g_saberWallDamageScale
 * d_saberStanceDebug
 * g_siegeTeamSwitch
 * bg_fighterAltControl
 * g_vehAutoAimLead
 * g_autoKickKillSpammers
 * g_autoBanKillSpammers
 * g_autoKickTKSpammers
 * g_autoBanTKSpammers
 * g_saberDebugBox
 * d_altRoutes
 * d_patched
 * g_saberRealisticCombat
 * g_saberRestrictForce
 * d_saberSPStyleDamage
 * d_noroam
 * d_npcaiming
 * d_break
 * d_npcai
 * d_npcfreeze
 * d_JediAI
 * d_noGroupAI
 * d_asynchronousGroupAI
 * d_slowmodeath
 * d_saberCombat
 * g_npcspskill
 * g_siegeTeam1
 * g_siegeTeam2
 * d_noIntermissionWait
 * g_austrian
 * g_showDuelHealths
 * g_powerDuelStartHealth
 * g_powerDuelEndHealth
 * bot_thinklevel
 * g_instagib
 * g_instagib_restrict
 * g_duelTimer
 * g_multiDuel
 * g_playerDuelShield
 * g_duelStats
 * g_logDuelStats
 * g_minHumans
 * g_maxBots
 * g_allowBotLimit
 * mapURL
 * ojp_skipcutscenes
 * ojp_spmodel
 * ojp_spmodelrgb
 * bot_cpu_usage
 * g_corpseRemovalTime
 * ojp_clientMOTD
 * ojp_MOTD

Latched Cvars
Latched cvars require a game restart to take effect.
 * g_gametype
 * g_maxHolocronCarry
 * g_maxclients
 * g_maxgameclients
 * g_jediVmerc
 * g_maxforcerank
 * g_forceBasedTeams
 * g_LMS
 * g_forcePowerDisable
 * g_weaponDisable
 * g_duelWeaponDisable

Cheat-protected Cvars
Cheat protected cvars require you to turn cheats on in order to use them.

Cheat protected cvars might be used for debug purposes by Raven, or they might be genuine cheats.
 * g_ff_objectives
 * g_allowNPC
 * d_saberGhoul2Collision
 * d_saberAlwaysBoxTrace
 * d_saberBoxTraceSize
 * d_perPlayerGhoul2
 * d_projectileGhoul2Collision
 * g_debugServerSkel
 * g_saberDebugPrint
 * g_debugSaberLocks
 * g_saberLockRandomNess
 * g_saberDebugBox
 * d_altRoutes
 * d_patched
 * g_saberRealisticCombat
 * g_saberRestrictForce
 * d_saberSPStyleDamage
 * d_noroam
 * d_npcaiming
 * d_break
 * d_npcai
 * d_npcfreeze
 * d_JediAI
 * d_noGroupAI
 * d_asynchronousGroupAI
 * d_slowmodeath
 * d_saberCombat
 * d_noIntermissionWait

Unused cvars
These cvars are unused in game code and are likely to be removed:
 * g_podiumDist - used for the JK2AWARDS system that was never implemented
 * g_podiumDrop - read above